amber filter expansion

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amber filter expansion

mangogamr|6/12/2026

Implemented
Suggestion

@LuluWorld i believe this is what your asking for. but i have some things to add so im making the suggestion real quick feel free to add more if i missed anything please expand the amber filter. for example let us only track amber encased flame queens (i believe theres an achievement) to reduce clutter that being said please do not add this to the new enable all toggle/add a separate toggle amber variants. since its an added symbol it will add more clutter if we arent looking for the amber variants.

Replies (30)

mangogamrmangogamr6/12/2026

amber filter expansion

luluworld9luluworld96/12/2026

Thanks Midnight. I don't completely understand what you're saying. But functionally, I'm just suggesting that there be a way to see the amber nodes on specific targets and not all the other ones that I'm not interested in. ie - the flame queen example. Thanks!

mangogamrmangogamr6/12/2026

a recent update allowed us to toggle all variants of something for example if click on the filter for willowisp frog from elderwood and select that option. it will enable all 4 variants (regular/starred/infected regular/infected starred) but with amber being an extra icon entirely i would much prefer it be not included/a separate option

winderinewinderine6/12/2026

Here I suggested combining the categories for amber and infected echo, and the discussion around that: discord.com/channels/320539672663031818/1504634127562047561

mangogamrmangogamr6/12/2026

oh i forgot about that one my bad

mangogamrmangogamr6/12/2026

i still say iot shouldnt be included in the same category and its perfect as is. thouhg seperatino for achienvements woudl be nice

winderinewinderine6/12/2026

my suggestion is a new supercategory "echo" with two subcategories "amber" and "infected". This would reduce the visual clutter on the top level of the filters.

mangogamrmangogamr6/12/2026

oh, i misunderstood

mangogamrmangogamr6/12/2026

thats not bad. though amber echo still shouldnt be included in the toggle all varients button

winderinewinderine6/12/2026

The current system exists because adding filters for every infectable option would create a lot of new filters. discord.com/channels/320539672663031818/1148606731010723900/1505219459369930965 (and this is where Leon decided on using the categories discord.com/channels/320539672663031818/1148606731010723900/1504194573692305559 ) Is it possible that there are special cases that we want added to the filter instead?

winderinewinderine6/12/2026

@DevLeon to address the specific usage example in your post of having to enable four filters, could it be a "layer" or "tag" instead? A global switch for "Show only echo", "Show all nodes", "Show only non-echo" near the top, when this is set it resets all variants. Then in the tooltip, have the same options that override the global setting. This may require changing the way that echo nodes are rendered? Instead of using a graphical layer (ie the top-right circle), is there some way to make the node draw a css circle behind the icon? Adding png variants for each echo filter (they are surely going to add more echo variants in the future) will near-exponentially require more icons per update, but if you can use the base sprites with various css glow effects to denote their echo status instead, that would reduce your storage/loading impact as well as make them dynamic How this would play out in the Highlands: In Lulu's post discord.com/channels/320539672663031818/1148606731010723900/1505956250654085250 they mention wanting to track any echo or non-echo Flame Queen and lower tier echo bugs; you would first turn on the switch to show only echo nodes, select the lower-tier insects in the normal filter, then in the Flame Queen variants override, "enable all". Once Lulu catches a normal Flame Queen, they can reset the Flame Queen's variant override by changing the global variant switch or the individual variant switch to go specifically for an echo Flame Queen. How this would play out in the Elderwood: I am often popping in or common things like honey or batterfly beans but can't be bothered to swap my relic, so I would switch the global variant to "only non-echo" and enable the foraging filters. For Infected Essence, which doesn't require special tools, I could switch the override to "Show all". Then when I went back to regular business I would switch the global back to "show all", or switch the preset.

mangogamrmangogamr6/12/2026

i believe flame queen is the only important one for a specific achieving going that path but im not sure

ren8853ren88536/12/2026

?

Attachment from ren8853
mangogamrmangogamr6/12/2026

oh? my bad

MEE6MEE66/12/2026

GG @Midnight Wraith, you just advanced to level 12!

mangogamrmangogamr6/12/2026

i honestly didnt even look at the stuff. jsut based off what ive heard lol

ren8853ren88536/12/2026

I'm just gonna keep my mouth shut on that one

The Hidden Gaming LairThe Hidden Gaming Lair10/3/2026

@DevLeon I need to ask DevLeon about this: should Palia get amber filters per target, so you can track for example only amber-encased Flame Queens? Where it stands today: - "Enable all variants" already leaves amber out. It only turns on regular, starred and infected, so that part of the request is covered. - Amber filters exist only per category (Bug Amber, Forage Amber, Mining Amber (L/M/S), Tree Amber, Hunting Amber - Sernuk/Rabbit, Fishing Amber). They show every amber shell of that kind, not one specific bug or plant. Amber only appears in the Royal Highlands, on about 50 targets: 12 bugs (Flame Queen included), the forageables, gold/iron/jadium/stone nodes, ashwood and royal birch trees, cearnuk and rabbits. My recommendation: add an "Amber" variant for each of those targets, next to the existing Star Quality / Infected variants in each target's filter settings. Keep it out of "Enable all variants", as asked here, and keep the current per-category amber filters for people who want all amber. Amber shells only show up while you're in the game, so these filters would work only with the in-game app, like the current amber filters. If yes, I'll build it for all ~50 targets. If no, I'll keep the categories as they are and close this suggestion.

winderinewinderine10/3/2026

This is why I'm recommending merging infection types. Amber and "Purple" infections cannot overlap as they occur on different maps so they could use the same filter instead.

mangogamrmangogamr10/3/2026

I say hard no. We already have someone asking to disable iron from one map while it's on another. And I myself will be very upset if I turn on purple echo and then have the extra clutter on amber echo. Especially as the purple echo takes special tools to harvest. But the other doesn't. I keep amber off since there is no point in having on most of the time

ren8853ren885310/3/2026

Different maps, but some of the actor blueprints are the same (staircase mushroom, flowtato) (An amber-encased flowtato won't count for the EW accomplishment to harvest infected forage, will it?) The solution to the iron thing was different presets per map, though, yes?

The Hidden Gaming LairThe Hidden Gaming Lair10/5/2026

@Midnight Wraith This is live now: amber filters per target. The **Amber Echo** section on the map now has **Bugs, Foraging, Hunting, Lumberjacking and Mining** groups with an amber filter for every target in the Royal Highlands that can be encased in amber (51 in total, Flame Queen included). So for the Amber Entomologist achievement you can turn on only "Flame Queen - Amber Echo" in Amber Echo > Bugs. - An amber-encased target now shows under its amber filter instead of its regular one, so turning amber off really hides it. - The shell filters you had before are still there as **Amber Shells**. - "Enable all variants" still leaves amber out, as you asked. - Like the other amber filters, these work with the Companion App while you play. If you had saved filter settings, the new filters start off: open Amber Echo and turn on the ones you want. Reload the map (Ctrl+F5) or restart the app once to get them. Thanks for the suggestion and the discussion here! **Did this solve it for you?** Tap a button below, or just reply here. Tell me what was unclear, slow or still wrong, and what you would like to see: it helps me get better. **Feedback** -# 👍 Looks good, not checked yet · @Midnight Wraith

ren8853ren885310/5/2026

I'll need to check how star quality forage, flow birches, and masked creatures appear on the map when they are also encased in amber. It's a little confusing trying to imagine how those cases will be handled.

ren8853ren885310/5/2026

If I am looking for ONLY masked creatures (agnostic to whether they appear in amber or not), but I don't care about amber-encased creatures without masks, what filters do I choose?

ren8853ren885310/5/2026

There are a lot of layers in play here, clearly 😅

devleondevleon10/5/2026

We can add the same filter to multiple groups/categories as well. Maybe this helps here?

The Hidden Gaming LairThe Hidden Gaming Lair10/5/2026

@Ren Good question, here is how each case shows on the map with the Companion App: - **Star quality + amber** (for example a starred Flowtato in amber): shows under that target's amber filter ("Flowtato - Amber Echo"). The amber filters don't split starred and regular, so one amber filter covers both. - **Masked creature + amber**: stays under its **masked** filter, since being masked is what you hunt it for. - **Flow-infused tree + amber** (Ashwood, Royal Birch): stays under its **flow-infused** filter, same as masked. Your question made me check this one: these trees used to show as a plain tree (neither flow nor amber). That is fixed now. - The amber shell itself still has its own marker under **Amber Shells**. Reload the map (Ctrl+F5) or restart the app once to get the fix. **Did this solve it for you?** Tap a button below, or just reply here. Tell me what was unclear, slow or still wrong, and what you would like to see: it helps me get better.

ren8853ren885310/5/2026

I am asking other players to share their thoughts about this, as I can't speak to their different use cases I personally would prefer if the amber filters never obscured the properties of the underlying item (I either ignore star quality forage or seek it out specifically, depending on the species, the reason I need it, and my current stocks; there is no generalized rule)

ren8853ren885310/5/2026

same with bugs: sometimes I need them in star quality, and sometimes I need them in regular quality specifically (e.g., for tints). being able to tell if a bug or forage is starred or not before breaking the amber is an important map function for me, but I want to know how others feel about the new filters before suggesting any changes

The Hidden Gaming LairThe Hidden Gaming Lair10/5/2026

@Ren You're right, the amber filter shouldn't hide whether something is starred. That's changed now: - **Star quality in amber** now has its own amber filter, for example "Flame Queen - Star Quality - Amber Echo", next to "Flame Queen - Amber Echo" (regular quality). The icon shows both the amber badge and the star. Every amber bug and plant that can be starred has one. - **Royal Sernuk in amber** works the same way ("Sernuk - Royal - Amber Echo", crown and amber badge). - **Masked** and **flow-infused** in amber stay under their masked / flow-infused filters, as before. So in Amber Echo you can now pick only the starred ones, only the regular ones, or both. To turn on every amber version of one target at once, open the settings of its amber filter and use "Enable all variants". The normal "Enable all variants" still leaves amber out. I couldn't test this in-game myself since it needs an amber spawn. Next time you see a starred one in amber, let me know if it shows right. And if other players would rather have it another way, I'm happy to adjust. Reload the map (Ctrl+F5) or restart the app once to get it. **Did this solve it for you?** Tap a button below, or just reply here. Tell me what was unclear, slow or still wrong, and what you would like to see: it helps me get better.

amber filter expansion - Suggestions & Issues - The Hidden Gaming Lair