Interactive Maps & Overlays
For Your Favorite Games
Get real-time in-game overlays, position tracking, and interactive maps. Use our lightweight companion app or browser-based tools.
Windows 10/11 • Free Download • ~7MB • No Account Required
TH.GL Companion App
Standalone Windows app with in-game overlays, live position tracking, and second-screen support for 12+ games.
In-Game Overlays
No alt-tabbing needed
Second Screen
Dual monitor support
Safe & Approved
Officially permitted
Free Download
~7MB only

12 Games Supported
Palworld, Dune, Once Human & more
Interactive Maps
Track nodes, collectibles, NPCs, and resources with comprehensive filters. Create custom markers and routes to share with friends.
Live Tracking
See your exact position and nearby actors in real-time. Use Peer Link to sync with your phone or tablet as a live minimap.
Privacy First
No account required. Local-first. Anonymous analytics. Mark unlimited locations as discovered — completely free.
20+ Games
Supports popular titles like Palworld, Dune Awakening, Wuthering Waves, and more. New games added regularly.
Featured Games
What's New
Latest game and app updates
Mounts & Wild Animals (41 species)
Animal spawns are now on the map with per-species icons from the game's character portraits. Only animals with riding variants (Deer, Bear, Wolf, Warthog, Camel, Elephant, Horse, Iguana, Kuku Bird, Ibex) appear under Mounts. Everything else (31 species including Goat, Gazelle, Pronghorn, Bison, Reindeer, Moose, Elk, Lion, Tiger, Leopard, Crocodile, and more) is under Wild Animals.
Creatures of the Underbrush (62 species)
All butterfly, moth, beetle, and arthropod species from the in-game Knowledge Journal are now mapped with spawn zone indicators. Species are organized into 9 sub-groups matching the Journal: Tropical Butterflies (12), Forest Butterflies (13), Meadow Butterflies (13), Garden Butterflies (11), Moths, Bees & Flies, Beetles, Arthropods, and Other. Each species shows which biome regions it spawns in.
Shops & Services Improvements
- NPC names now shown on all shop markers
- Full shop inventory with item names and prices in descriptions
- Shop items searchable via tags
- New shop types: Trading Post, Barber, Jeweler
- Smithy and Equipment Shop properly separated
- Anvil and Grindstone split into separate crafting filters
Sealed Abyss Artifacts
Each artifact now shows its challenge name and objective in the description (e.g., "Take down 3 enemies at once from over 10 meters away using a rapier").
Crafting Manuals
New standalone category with Dye recipes (170), Equipment Blueprints, Alchemy Formulas, Provisions recipes, and Treasure Maps (14).
Ores
Gold and Silver ore split into separate filters with dedicated item icons. All ore types now use their in-game item art.
Stats
- 94,000+ total map markers (up from 20,200) - Need to check if we are getting performance issues
- 259 filter types across 26 categories
- 14 languages supported
Major Layout Redesign
The header and navigation have been completely reworked across all platforms (Web, THGL Companion App, Overwolf) to maximize map area and create a consistent, streamlined experience.
Fewer Ads, More Map
- Desktop: some ads are hidden when the filter sidebar is collapsed, giving you a cleaner map experience
- Mobile: reduced from two ad containers (floating video + banner) to a single 320x50 bottom banner
- "Get AD-Free" badge made more compact
New Header Layout (Web)
- Replaced the left sidebar with a compact game switcher dropdown in the header
- Social links (Discord, GitHub, Reddit) now sit inline in the header on desktop, and in the nav dropdown on mobile
- Legal Notice, Privacy Policy, and Consent links moved into the nav dropdown on all screen sizes
- Removed the Info button — all its content is now in the nav dropdown
- Settings and Account buttons use outline style for better visibility
- Account icon changed from Heart to CircleUser for clarity
New Header Layout (THGL Companion App)
- Streamlined to just Settings, Account, and a burger menu in the header
- Hide Controls, Overlay/Desktop/Both toggle, and Live Mode always visible in the header on all screen sizes
- Burger menu contains social links (Discord, GitHub, Reddit), Debug Snapshot, and legal links
- CircleUser icon for account, consistent with web
New Header Layout (Overwolf)
- Rebuilt header with own 32px design (no longer shares the 54px web header)
- Game switcher with compact icon fits the smaller header
- 2nd Screen Mode, Live Mode, and Hide Controls always visible
- Settings and Account as outline buttons, burger menu for socials, debug, and legal links
- Debug Actors button now a compact icon instead of full-width text button
- "Show controls" hint text reduced for a cleaner overlay experience
Grouped Map Controls
- Map controls (Compass, 3D, Zoom, Home) and action buttons (Whiteboard, PeerLink, Node, Drawing) are now compact grouped strips
- On mobile, a single button opens a popover with all controls
- Action clicks close the popover; map control clicks don't
- Consistent 32x32px button sizes across all groups
Collapsible Filter Panel
- Filters collapse on mobile by default for more map space
- A floating "Filters" button appears when collapsed
- Slide-in/out animation via CSS left positioning
- Expand/collapse toggle for small/large filter mode on desktop
Marker Tooltip Improvements
- Tooltips now render outside the map container (no longer clipped by overflow)
- Works correctly in small overlay/minimap windows
- Tooltip closes when hovering over UI overlays (controls, filters)
- Tooltip won't open for markers hidden behind UI elements
New Map Renderer on Overwolf
- The Overwolf apps has been updated. See https://discord.com/channels/320539672663031818/1166078913756270702/1485611369339424939 for the Map Renderer details.
Other Improvements
- External nav links restyled as pill buttons with borders for better visibility
- Locale switcher shows globe icon and highlights active language
- Brand text shows full game name on large screens, "TH.GL" on medium
- Mobile banner ad aligned to bottom-left
- "Get AD-Free" badge made more compact
- Removed unused dev-log utility
- Cleaned up private-node debug logging
... and several more Bug Fixes
Major Layout Redesign
The header and navigation have been completely reworked across all platforms (Web, THGL Companion App, Overwolf) to maximize map area and create a consistent, streamlined experience.
Fewer Ads, More Map
- Desktop: some ads are hidden when the filter sidebar is collapsed, giving you a cleaner map experience
- Mobile: reduced from two ad containers (floating video + banner) to a single 320x50 bottom banner
- "Get AD-Free" badge made more compact
New Header Layout (Web)
- Replaced the left sidebar with a compact game switcher dropdown in the header
- Social links (Discord, GitHub, Reddit) now sit inline in the header on desktop, and in the nav dropdown on mobile
- Legal Notice, Privacy Policy, and Consent links moved into the nav dropdown on all screen sizes
- Removed the Info button — all its content is now in the nav dropdown
- Settings and Account buttons use outline style for better visibility
- Account icon changed from Heart to CircleUser for clarity
New Header Layout (THGL Companion App)
- Streamlined to just Settings, Account, and a burger menu in the header
- Hide Controls, Overlay/Desktop/Both toggle, and Live Mode always visible in the header on all screen sizes
- Burger menu contains social links (Discord, GitHub, Reddit), Debug Snapshot, and legal links
- CircleUser icon for account, consistent with web
New Header Layout (Overwolf)
- Rebuilt header with own 32px design (no longer shares the 54px web header)
- Game switcher with compact icon fits the smaller header
- 2nd Screen Mode, Live Mode, and Hide Controls always visible
- Settings and Account as outline buttons, burger menu for socials, debug, and legal links
- Debug Actors button now a compact icon instead of full-width text button
- "Show controls" hint text reduced for a cleaner overlay experience
Grouped Map Controls
- Map controls (Compass, 3D, Zoom, Home) and action buttons (Whiteboard, PeerLink, Node, Drawing) are now compact grouped strips
- On mobile, a single button opens a popover with all controls
- Action clicks close the popover; map control clicks don't
- Consistent 32x32px button sizes across all groups
Collapsible Filter Panel
- Filters collapse on mobile by default for more map space
- A floating "Filters" button appears when collapsed
- Slide-in/out animation via CSS left positioning
- Expand/collapse toggle for small/large filter mode on desktop
Marker Tooltip Improvements
- Tooltips now render outside the map container (no longer clipped by overflow)
- Works correctly in small overlay/minimap windows
- Tooltip closes when hovering over UI overlays (controls, filters)
- Tooltip won't open for markers hidden behind UI elements
New Map Renderer on Overwolf
- The Overwolf apps has been updated. See https://discord.com/channels/320539672663031818/1166078913756270702/1485611369339424939 for the Map Renderer details.
Other Improvements
- External nav links restyled as pill buttons with borders for better visibility
- Locale switcher shows globe icon and highlights active language
- Brand text shows full game name on large screens, "TH.GL" on medium
- Mobile banner ad aligned to bottom-left
- "Get AD-Free" badge made more compact
- Removed unused dev-log utility
- Cleaned up private-node debug logging
... and several more Bug Fixes
Major Layout Redesign
The header and navigation have been completely reworked across all platforms (Web, THGL Companion App, Overwolf) to maximize map area and create a consistent, streamlined experience.
Fewer Ads, More Map
- Desktop: some ads are hidden when the filter sidebar is collapsed, giving you a cleaner map experience
- Mobile: reduced from two ad containers (floating video + banner) to a single 320x50 bottom banner
- "Get AD-Free" badge made more compact
New Header Layout (Web)
- Replaced the left sidebar with a compact game switcher dropdown in the header
- Social links (Discord, GitHub, Reddit) now sit inline in the header on desktop, and in the nav dropdown on mobile
- Legal Notice, Privacy Policy, and Consent links moved into the nav dropdown on all screen sizes
- Removed the Info button — all its content is now in the nav dropdown
- Settings and Account buttons use outline style for better visibility
- Account icon changed from Heart to CircleUser for clarity
New Header Layout (THGL Companion App)
- Streamlined to just Settings, Account, and a burger menu in the header
- Hide Controls, Overlay/Desktop/Both toggle, and Live Mode always visible in the header on all screen sizes
- Burger menu contains social links (Discord, GitHub, Reddit), Debug Snapshot, and legal links
- CircleUser icon for account, consistent with web
New Header Layout (Overwolf)
- Rebuilt header with own 32px design (no longer shares the 54px web header)
- Game switcher with compact icon fits the smaller header
- 2nd Screen Mode, Live Mode, and Hide Controls always visible
- Settings and Account as outline buttons, burger menu for socials, debug, and legal links
- Debug Actors button now a compact icon instead of full-width text button
- "Show controls" hint text reduced for a cleaner overlay experience
Grouped Map Controls
- Map controls (Compass, 3D, Zoom, Home) and action buttons (Whiteboard, PeerLink, Node, Drawing) are now compact grouped strips
- On mobile, a single button opens a popover with all controls
- Action clicks close the popover; map control clicks don't
- Consistent 32x32px button sizes across all groups
Collapsible Filter Panel
- Filters collapse on mobile by default for more map space
- A floating "Filters" button appears when collapsed
- Slide-in/out animation via CSS left positioning
- Expand/collapse toggle for small/large filter mode on desktop
Marker Tooltip Improvements
- Tooltips now render outside the map container (no longer clipped by overflow)
- Works correctly in small overlay/minimap windows
- Tooltip closes when hovering over UI overlays (controls, filters)
- Tooltip won't open for markers hidden behind UI elements
New Map Renderer on Overwolf
- The Overwolf apps has been updated. See https://discord.com/channels/320539672663031818/1166078913756270702/1485611369339424939 for the Map Renderer details.
Other Improvements
- External nav links restyled as pill buttons with borders for better visibility
- Locale switcher shows globe icon and highlights active language
- Brand text shows full game name on large screens, "TH.GL" on medium
- Mobile banner ad aligned to bottom-left
- "Get AD-Free" badge made more compact
- Removed unused dev-log utility
- Cleaned up private-node debug logging
... and several more Bug Fixes
Major Layout Redesign
The header and navigation have been completely reworked across all platforms (Web, THGL Companion App, Overwolf) to maximize map area and create a consistent, streamlined experience.
Fewer Ads, More Map
- Desktop: some ads are hidden when the filter sidebar is collapsed, giving you a cleaner map experience
- Mobile: reduced from two ad containers (floating video + banner) to a single 320x50 bottom banner
- "Get AD-Free" badge made more compact
New Header Layout (Web)
- Replaced the left sidebar with a compact game switcher dropdown in the header
- Social links (Discord, GitHub, Reddit) now sit inline in the header on desktop, and in the nav dropdown on mobile
- Legal Notice, Privacy Policy, and Consent links moved into the nav dropdown on all screen sizes
- Removed the Info button — all its content is now in the nav dropdown
- Settings and Account buttons use outline style for better visibility
- Account icon changed from Heart to CircleUser for clarity
New Header Layout (THGL Companion App)
- Streamlined to just Settings, Account, and a burger menu in the header
- Hide Controls, Overlay/Desktop/Both toggle, and Live Mode always visible in the header on all screen sizes
- Burger menu contains social links (Discord, GitHub, Reddit), Debug Snapshot, and legal links
- CircleUser icon for account, consistent with web
New Header Layout (Overwolf)
- Rebuilt header with own 32px design (no longer shares the 54px web header)
- Game switcher with compact icon fits the smaller header
- 2nd Screen Mode, Live Mode, and Hide Controls always visible
- Settings and Account as outline buttons, burger menu for socials, debug, and legal links
- Debug Actors button now a compact icon instead of full-width text button
- "Show controls" hint text reduced for a cleaner overlay experience
Grouped Map Controls
- Map controls (Compass, 3D, Zoom, Home) and action buttons (Whiteboard, PeerLink, Node, Drawing) are now compact grouped strips
- On mobile, a single button opens a popover with all controls
- Action clicks close the popover; map control clicks don't
- Consistent 32x32px button sizes across all groups
Collapsible Filter Panel
- Filters collapse on mobile by default for more map space
- A floating "Filters" button appears when collapsed
- Slide-in/out animation via CSS left positioning
- Expand/collapse toggle for small/large filter mode on desktop
Marker Tooltip Improvements
- Tooltips now render outside the map container (no longer clipped by overflow)
- Works correctly in small overlay/minimap windows
- Tooltip closes when hovering over UI overlays (controls, filters)
- Tooltip won't open for markers hidden behind UI elements
New Map Renderer on Overwolf
- The Overwolf apps has been updated. See https://discord.com/channels/320539672663031818/1166078913756270702/1485611369339424939 for the Map Renderer details.
Other Improvements
- External nav links restyled as pill buttons with borders for better visibility
- Locale switcher shows globe icon and highlights active language
- Brand text shows full game name on large screens, "TH.GL" on medium
- Mobile banner ad aligned to bottom-left
- "Get AD-Free" badge made more compact
- Removed unused dev-log utility
- Cleaned up private-node debug logging
... and several more Bug Fixes
Choose Your Experience
Use the companion app for overlays or access web tools from any device
Companion App
- ✓In-game overlays with real-time tracking
- ✓Second screen mode for dual monitors
- ✓Auto-updates and hotkey controls
- ✓Windows 10/11 only
Web-Based Tools
- ✓Works on any device and platform
- ✓Full interactive map features
- ✓No download required
- ✗No overlay or position tracking
Join the Community
What Players Are Saying
"Thank you so much for your hard work ❤️"
"Ur the best man. Keep up the good work!"
"my god, amazing and quick work as always"
"I use your Once Human tracker and its amazing"
From the Blog
Support Development
TH.GL is free to use and ad-supported. You can unlock a better experience by becoming a supporter on Patreon.
Support Me on PatreonBuilt and maintained by a solo developer — thank you for your support!
Want to contribute? View the source code on GitHub and submit a pull request.





