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Wuthering Waves

Wuthering WavesMade by DevLeon

Interactive map

Release Notes

Mon Sep 30 2024

@Wuthering Waves v1.10.0 is available for all users Open the app settings (gear icon in the sidebar) to check for latest updates. A restart of Overwolf triggers an update too.

You can support me (no more ads) and by sharing this project on social media. wuthering.th.gl In-Game App

Tethys' Deep The Underground map Tethy's Deep has been added to the maps! You can switch between this map and the Overworld in the map selection next to the filters. With this update, there are more enemies selectable in the filters which are only available in this new area. I was not able to test the position detection in-game. Please let me know if the player location is visible in the deeps.

Fri Sep 27 2024

@Wuthering Waves v1.9.0 is available for all users Open the app settings (gear icon in the sidebar) to check for latest updates. A restart of Overwolf triggers an update too.

You can support me (no more ads) and by sharing this project on social media. wuthering.th.gl In-Game App

The Black Shores The map got updated for the new region: The Black Shores. You will find the new new enemies or collectibles like Nova. You can also find the new location Fairy Tale's Finale and Solaris Weather Forecast. I shared this updated on Reddit. Please upvote 🙂 https://www.reddit.com/r/WutheringWaves/comments/1fqkfou/interactive_map_updated_for_the_black_shores/

Collapsible Indicator I updated the icons in the filters list indicating if the filter is collapsed or expanded.

Live Mode Hotkey You can toggle the live mode with the new hotkey (default F5). This allows you to easily switch between spawn and live locations!

Live Sync renamed to Peer Link There were some confusion about the Live Sync feature, which allows you to use your phone or a different device as minimap/2nd screen. I hope, it's more clear with this renaming.

2nd Screen Mode, Live Mode and Filter Tooltips I've added a short description to these features in order to reduce the number of support requests on this Discord ;). The filter tooltip are showing, if the live mode is supported or not.

Fixed Peer Link Refresh When you had Peer Link enabled and minimized the app window, you player position was only updated once per second anymore.

Overwolf App Store Reviews Please open the Overwolf App Store on your PC and leave a good review for this app! I really appreciate it!

Mon Sep 09 2024

@Wuthering Waves v1.7.0 is available for all users Open the app settings (gear icon in the sidebar) to check for latest updates. A restart of Overwolf triggers an update too.

You can support me (no more ads) and by sharing this project on social media. wuthering.th.gl In-Game App

Height Indicator A small arrow is indicating, if a location is under or above your player position. This should be helpful to understand if something is on rooftops or underground! You can check the marker tooltips for the Z-Coordinate and the distance from your player position.

Total and Discovered You can hover the filter names to see how many locations are on the map and how many of them were discovered.

Lotus Seeds Make sure to select the newly added Lotus Seeds filter in the Collectibles section.

Missing Mobs I've added the missing mobs added in patch 1.2. Sorry for the late update!

Overwolf App Store Reviews Please open the Overwolf App Store on your PC and leave a good review for this app! I really appreciate it!

Reddit Post I shared this updated on Reddit. Please upvote 🙂 https://www.reddit.com/r/WutheringWaves/comments/1fcnyl7/just_updated_my_interactive_map_app_now_it_shows/

Fri Aug 02 2024

@Wuthering Waves v1.6.0 is released and available for all users in about 20 minutes

You can support me (no more ads) and by sharing this project on social media. wuthering.th.gl In-Game App Open the settings to check for latest updates and run Wuthering Waves afterwards. A restart of Overwolf triggers an update too.

Shared Filters This is a huge update! You can finally share your nodes and drawings with other players by creating a "Shared Filter"!

1: Add a node or drawing and enter the new filter name. Make sure to select "Add shared...". 2: Copy Shared Code in the menu next to the newly added filter 3: Share it! 4: Other players can add this code by clicking "Add Shared Filter" which is available in the "Add Node/Drawing" dialogs.

Everyone with this code can add, edit and remove nodes and drawings. The other players will automatically see the updated version after reloading the website or by focus it (e.g. change tab or window).

The old nodes and drawings were migrated to the new system.

Please give me feedback for this new feature!

Duplicate/Rename Filters You can duplicate filters by clicking the menu next to it. Copying a shared filter creates a new share code. In the same menu, you can rename the filters.

Whiteboard Share your nodes, drawings with your group in real-time! After creating a group, share the group name with your friends to connect each other. Your selected nodes and drawings (My Filters) will be shared, and they will see current changes in real-time (Add Node/Add Drawing). Note, that only the drawings from the group owner are shared.

Fixed Polygon The polygon tool didn't work correctly in the drawing mode. This should be fixed.

Tue Jul 23 2024

@Wuthering Waves v1.5.3 is released and available for all users in about 20 minutes

You can support me (no more ads) and by sharing this project on social media. wuthering.th.gl In-Game App Open the settings to check for latest updates and run Wuthering Waves afterwards. A restart of Overwolf triggers an update too.

Review this app Please review this app in the Overwolf app store to help me to advertise it 👍.

Add Animals You can find a new filter group for animals, which shows the spawn locations on the map. For most of them, the live mode should work (see the video).

Echoes Live Mode I noticed, that some echoes might not be correctly detected and tried to fix this (e.g. Hoohoo).

Exiles Live Mode Some exiles should be visible in live mode now too!

I really like the idea to always show all spawn locations on the map, even if the live mode is enabled. I could grey out the spawn locations with unknown state, so you know if there should be an animal/echo near by and will spawn soon.