Once human map griefing.
Browse through community suggestions and reported issues from our Discord server. Join the #suggestions-issues channel to contribute your own ideas!
Once human map griefing.
susantn|11/4/2025
Once HumanHi there, I was wondering if you’ve had a chance to review your Once Human maps recently. There are a few things that seem to be the result of people griefing the system. For example, there are teleport towers marked that simply don’t exist in-game — and other players have been commenting about the same issue. There are also hundreds of chests shown along roadways and in settlements that don’t exist, and have not existed in the fifteen seasons I’ve been playing Once Human. One idea that might help is to track whether a chest or other item marker is ever actually looted or used. If a marked chest or teleport tower never records a single access event over a reasonable period of time, it could be flagged for manual review or temporarily removed from the map until someone does loot or use it. A system like that would make griefing much less effective and keep the maps far more accurate for everyone. If you want help cleaning up the maps, you might consider making trusted users map moderators who can delete non-existent items. I’d be happy to help with that myself, for example in exchange for a premium account. Thanks for all the work you put into the project. — Susan In the attached image, for example, about 99% of those chests do not exist.

Replies (1)
Hi, the chests are false positives for sure. It's because of the wandering bus, which has these chests inside -> they got tracked by the app and the map got populated. These locations should be filtered out, but it's obviously broken. Can you show me a teleport tower which is invalid?