Aniimo: live mode keeps showing collected chests, Lumin Amber and eggs

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Aniimo: live mode keeps showing collected chests, Lumin Amber and eggs

The Hidden Gaming Lair|10/1/2026

Fixed
Bug

Reported by @DarkNGod in #aniimo: > is there an issue where it no longer updates the icons in the live mode? > meaning, it continues to show claimed chests, lumen, eggs, etc.. What I checked so far: - Aniimo got a game update on October 1, the same day as this report. Collected chests and Lumin Amber are checked off by reading your collection progress from the game, and an update can break that. - I will check it against the new game version and post here when it works again. To help me narrow it down: 1. Do you use the THGL Companion App or the Overwolf app? 2. Do markers for things around you (creatures, chests nearby) still move and appear in live mode, or does live mode show nothing new at all? 3. If you can, send a debug snapshot while you stand next to a chest you already opened: Companion App dashboard, menu (top right), bug icon "Send Debug Snapshot", describe the problem, Send.

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Replies (24)

The Hidden Gaming LairThe Hidden Gaming Lair10/2/2026

@DarkNGod I tested this on the current Aniimo version (the October 1 update) in the Companion App: opening a chest checks its marker off within a few seconds, and chests and Lumin Amber you already collected show as collected. So the game update did not break it. What most likely stopped it for you: the Companion App could crash in the background with Aniimo, and after that live mode stops updating. That crash is fixed in Companion App 19.1.5, which is out now. The app updates itself within 30 minutes, or restart it to get the update right away. Eggs were never checked off automatically. Loose eggs in live mode disappear from the map once they are gone in the game. **Did this solve it for you?** Tap a button below, or just reply here. Tell me what was unclear, slow or still wrong, and what you would like to see: it helps me get better.

.darkn.darkn10/2/2026

Thank you so much for the dedication and attention to this and for pinging me about it. I will be testing it today and come back with feedback ๐Ÿ™‚ You guys are awesome!

The Hidden Gaming LairThe Hidden Gaming Lair10/2/2026

Thanks, glad to help! If anything still looks off after updating, just reply here.

The Hidden Gaming LairThe Hidden Gaming Lair10/2/2026

@DarkNGod Thanks for testing! Your message with the screenshots got deleted before I could see it. Could you post them here again? To find out what is going wrong on your side, please also send: 1. A debug snapshot while you stand next to a chest you already opened that still shows as unclaimed: Companion App dashboard, menu (top right), bug icon "Send Debug Snapshot", write "#88 chest" in the description, Send. 2. The Companion App version shown in its settings. 3. For the markers that "don't exist": which ones they are (chest, amber, egg, creature) and roughly where on the map.

.darkn.darkn10/2/2026

getting back to you, the issue still persists, i've reinstalled the app again from the website and still no change, please see attached screenshots where in "Live" mode the map shows items that are already claimed or dont exist. (SS of settings and examples of "ghost items")

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.darkn.darkn10/2/2026

i've sent a debug snapshot via the app aswell

.darkn.darkn10/2/2026

im on 19.1.9

.darkn.darkn10/2/2026

its mainly ghost chests, golden chest, and Lumen. I havent found any issue with any other markers

The Hidden Gaming LairThe Hidden Gaming Lair10/2/2026

@DarkNGod Thanks for the screenshots and the snapshot, they showed me what was going on. **Fixed:** in Live mode, chests you already opened could still show as unopened when the game keeps them loaded nearby. Your snapshot had one: a Superior Chest you had opened that still showed as unopened. They now count as found, like everywhere else on the map. With "Hide discovered" on they disappear; otherwise they show greyed out. Restart the Companion App to get the fix. The basic chest right in front of you in your snapshot is a real, unopened chest. It is hidden under burnable vines on the ground. Burn the vines with a Fire Aniimo and it appears. If a chest or Lumin Amber you already collected still shows after the restart, reply here with where it is. **Did this solve it for you?** Tap a button below, or just reply here. Tell me what was unclear, slow or still wrong, and what you would like to see: it helps me get better.

The Hidden Gaming LairThe Hidden Gaming Lair10/2/2026

@DevLeon I need to ask DevLeon about this: can you test it in-game? In Idyll, go to the Basic Chest marker on the grassy slope at about X 1114, Y -521 (next to two tree stumps, below a small ledge with burnable vines). This is the spot from @DarkNGod's snapshot. The game still reports an unopened chest there, but they see nothing. Please reply here with what you find: a chest on the slope, a chest that shows up after burning the vines on the ledge, or no chest at all. My recommendation: check it. If there is a real chest, I will tell DarkNGod where it is. If there is no chest, I will change live mode so it no longer shows chests the game has loaded but hidden. @DarkNGod thanks for checking those spots. For the other screenshots: if you can, send one more debug snapshot while you stand at a different ghost chest (not this slope). Then I can check that one as well.

.darkn.darkn10/2/2026

Thank you so much, i will send more as via debug

The Hidden Gaming LairThe Hidden Gaming Lair10/3/2026

@DarkNGod Can you help me with one quick in-game check? In Idyll, go to the Basic Chest marker on the grassy slope at about X 1114, Y -521 (next to two tree stumps, below a small ledge with burnable vines). This is the spot from your snapshot. Please reply with what you find there: - a chest on the slope, - a chest that only shows up after you burn the vines on the ledge with a Fire Aniimo, - or no chest at all. A screenshot helps. If there is no chest, I will change live mode so it stops showing chests like this one. Thank you!

.darkn.darkn10/3/2026

Those coordinates send me to outside bounds on the map

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The Hidden Gaming LairThe Hidden Gaming Lair10/3/2026

@DarkNGod Sorry, that was my mistake: I gave you the numbers from our map, and the game's Coordinate Search uses a different order. For the in-game Coordinate Search, please enter: **X: -518** **Y: 1116** That is in Idyll, on the grassy plateau where Iris, Sparki and Nimbi in their Plateau Form roam, next to two tree stumps and below a small ledge with burnable vines. Please reply with what you find there: - a chest on the slope, - a chest that only shows up after you burn the vines on the ledge with a Fire Aniimo, - or no chest at all. A screenshot helps. Anyone else playing Aniimo is welcome to check this spot too. Thank you!

.darkn.darkn10/3/2026

i sent you multiple reports now, some with missing chests, one with the coordinates you asked, and one with a real chest ingame but your minimap shows it greyed out

.darkn.darkn10/3/2026

sent you more reports for Egg's and Lumen's that show in the minimap but ingame there isnt anything.

.darkn.darkn10/3/2026

hope these help!

The Hidden Gaming LairThe Hidden Gaming Lair10/3/2026

@DarkNGod Thanks for all the snapshots, they helped a lot. The two "chest in front of me, but only an empty tree log" ones are fixed: live mode mistook ordinary tree stumps in Idyll for an Egg Heist loot box, so a chest marker appeared on stumps with nothing to open. The fix is in Companion App 19.1.12, out now. Restart the app to update. After that, stumps should no longer show as chests. I am going through your other reports (eggs, Lumin Amber and the greyed-out chest) separately and will reply here about those. **Did this solve it for you?** Tap a button below, or just reply here. Tell me what was unclear, slow or still wrong, and what you would like to see: it helps me get better.

The Hidden Gaming LairThe Hidden Gaming Lair10/3/2026

@DarkNGod Thanks a lot for all the snapshots, I went through every one of them: - **Tree logs shown as chests** (including the one with the "hoe" icon and a chest on top): you sent these on 19.1.10. They are fixed in 19.1.12. - **The spot at X -518, Y 1116:** the game now counts that chest as opened, so the map no longer shows it there. That matches what you saw. - **The Epic chest that showed greyed out:** when you sent that snapshot, the game still listed it as unopened, and a minute later it showed up as opened. From the snapshot I can't tell why the map showed it greyed. If another real chest looks greyed, a snapshot right there helps. - **The empty egg nest and the two Lumin Amber spots from the talk-to-an-Aniimo puzzle:** this is a real problem. The game still keeps that egg loaded at the nest, and it does not list those two Lumin Amber as collected the way it does for the others. To find what the game changes once they are picked up, I added more detail to the debug snapshot in Companion App **19.1.13**, which is out now. Could you help me with one more round? Restart the Companion App so it updates to 19.1.13 (Settings shows the version). Then send one snapshot while standing at the empty egg nest (write "#88 egg") and one at either of the two Lumin Amber spots (write "#88 lumen"). Thank you!

.darkn.darkn10/3/2026

I sent you another report for a lumen, can you give me the coords for the egg and lumen I sent you before? i cant seem to find the place again. As for the tree logs, they no longer seem to show as treasures and it's way better now to find real treasures

.darkn.darkn10/3/2026

if I may request something. In Egg Heist, the map always appears fully zoomed out, and since egg heist's have a timer, its a bit "time consuming" to have to go into your map and zoom in everytime

The Hidden Gaming LairThe Hidden Gaming Lair10/3/2026

@DarkNGod Thanks, and glad the tree stumps are sorted! Here are the spots (type them into the in-game Coordinate Search): - **Empty egg nest:** X 147, Y 869 - **Lumin Amber (talk-to-an-Aniimo puzzle) 1:** X 136, Y 855 - **Lumin Amber 2:** X 130, Y 841 - **Your new one (up high):** X 170, Y 971 **Eggs:** your newest snapshot showed it. The game remembers that you picked that egg up, but keeps it loaded at the nest. Companion App **19.1.14** is out now and hides eggs you already took. Restart the app to update. Then the egg at X 147, Y 869 should be gone from the live map. Please tell me if it still shows. **Lumin Amber from those puzzles:** not fixed yet. The game does not mark them as done the way it does for other Lumin Amber, so I still need to find where it keeps that. 19.1.14 adds what I need to the debug snapshot. One snapshot from anywhere in Idyll is enough, it does not have to be at a puzzle (write "#88 puzzle"). Until then, you can check those pins off yourself: click the marker and mark it as discovered, or stand next to it and press your Discover Nearest Node hotkey (F10 for you). I also noted your Egg Heist zoom request and will look at it separately.

The Hidden Gaming LairThe Hidden Gaming Lair10/3/2026

@DarkNGod Good request, thanks! The Egg Heist map now keeps your zoom. When the map followed you into a new round, it could forget how far you had zoomed in and show the whole map again. Now it opens at the zoom you left it at, round after round. Restart the Companion App once to get the fix. Zoom in during your next Egg Heist, and the following rounds should start at that zoom. Solo and team Egg Heist each remember their own zoom. **Did this solve it for you?** Tap a button below, or just reply here. Tell me what was unclear, slow or still wrong, and what you would like to see: it helps me get better. **Feedback** -# โœ… Solved ยท @DarkNGod: "once again, you were super fast in fixing a request. You are amazing!"

The Hidden Gaming LairThe Hidden Gaming Lair10/8/2026

@DarkNGod Thanks for the snapshot from October 4 ("Lumen appears in map but not in game"), and sorry it took me a while to get back to it. That pin is a **Lumin Amber (Puzzle Reward)**. It belongs to the Decrypt Totem puzzle right next to it (in-game Coordinate Search: **X -214, Y 693**). Those Lumin Amber only appear in the world after the totem puzzle is solved, so if you haven't solved that one yet, nothing being there is expected. The pin shows where the reward will be. No need to test anything for me. If you did already solve that totem and the pin still stays unchecked, just mention it here whenever it suits you. I'm also asking other Aniimo players to check how these puzzle pins behave after solving.

Aniimo: live mode keeps showing collected chests, Lumin Amber and eggs - Suggestions & Issues - The Hidden Gaming Lair